Add-Ons >> Boards >> Server Mods >> Wanted System

Wanted System

Uploaded by Gentle Spy
Server Mods
Sep 15th 2020, 8:22 AM


A wanted/innocent system to determine whether a kill is justified or not. Includes multiple RTB/BLG preferences making it highly customizable. Also includes events.
(Slayer by Greek2Me is currently required for use.)

setWanted event: marks the player as wanted.

removeWanted event: removes the player's wanted level.

removeMinorWanted event: removes the players wanted level unless the player has committed assault or murder.

Contraband: when picking up an item, if it is not one of the items marked as legal, it will make you wanted.

Event: when the player activates a brick event making them wanted, could be used for trespassing, etc.

Assault: any time the player attacks a member of the opposing team it will make them wanted with a higher severity than the previous mentioned crimes.

Murder: any time the player kills a member of the opposing team, higher severity, same as assault.

$Pref::Server::Team1: the team that cannot become wanted, by default set to "guards."

$Pref::Server::Team2: the team that can become wanted, by default set to "prisoners."

$Pref::Server::ResetOnDeath: whether your wanted level will reset on death, 3 options, yes, minor crimes, and no. By default this is set to "yes."

$Pref::Server::LegalItems: what items the second team can pick up without becoming wanted, by default set to "Push Broom" and "Fists".

$Pref::Server::LegalItemCount: the amount of items the second team can legally pick up, by default set to 2 to match above.

Gentle Spy (166053), coding, testing, bug fixing.
Gothboy77 (14329), coding, testing, bug fixing, making it pretty.
Bird159, giving me the idea.


Version 1.4.5

October 15, 2020

Version 1.3.1

October 10, 2020

Version 1.2.3

September 24, 2020


No bugs reported.
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