Event Random
Description
Players can do randomizer with that event.
Sometime, players need to add Randoming, so i create that event.
BRICK --> Random --> MINIMUM, MAXIMUM
First, brick testing: MINIMUM is larger than MAXIMUM or MINIMUM is MAXIMUM
if yes - event stop working.
next, brick founding random with command %number = getRandom(MINIMUM, MAXIMUM);
and after completing commands like: if(%number == 1) %brick.onRandom1(%client);
in first version (1.0.0) there 10 slots
use INPUT EVENT "onRandom1"-"onRandom10"
to do shit with it :/