Server Events
Description
Events for loading and clearing bricks, echoing to the console, and more.
This adds a new "Server" target, which includes these output events:
Server -> loadSaveFile Allows for a save file to be loaded. You can specify the file name and ownership. Server -> clearAllBricks Clears all bricks in the server. In conjunction with loadSaveFile, this can be used to reset a map.
Server -> setPreference Used to change either server name, password, max players, game mode name, welcome message, or falling damage.
Server -> echo Prints an echo to the console. Server -> warn Prints a warning to the console. Server -> error Prints an error to the console.
Server -> chatMsgAll Server -> bottomPrintAll Server -> centerPrintAll Server -> chatMsgHost Sends a message to the server host. Server -> bottomPrintHost Server -> centerPrintHost
Please note: All events are host-only.
Feel free to submit ideas for additional server events.
Comments (4)
2017-03-21 12:07:06
2017-03-24 11:57:06
2017-03-25 17:08:04
2017-08-11 20:46:36