Output Event - set2DCamera
Description
There are four parameters for this event:
Direction
North - Makes the camera face north South - Makes the camera face south East - Makes the camera face east West - Makes the camera face west None - Makes the player go back to the normal view
Pitch
Basically how high the camera is angled. Lowest is -360, highest is 360. Default is 5.
Distance
Basically how far away the camera stays from the player when not obstructed by an object. The maximum distance is 25, the closest is 5. Default is 10.
Yaw Offset
Allows you to turn the camera for isometric views. Lowest is -360, highest is 360. Default is 0.
#Miscellaneous
This add-on comes with four different playertypes for each of the directions. The default pitch, distance, and yaw offset for these can be set with preferences.
There is also a /resetCamera command for admins, which can be disabled with preferences or manually with $Pref::Server::2DCameraUseCommands
Comments (1)
2017-06-07 09:49:12