Server EventsUploaded by Greek2me
Apr 6th 2016, 9:24 PM
Events for loading and clearing bricks, echoing to the console, and more.
This adds a new "Server" target, which includes these output events:
Server -> loadSaveFile Allows for a save file to be loaded. You can specify the file name and ownership.
Server -> clearAllBricks Clears all bricks in the server. In conjunction with loadSaveFile, this can be used to reset a map.
Server -> setPreference Used to change either server name, password, max players, game mode name, welcome message, or falling damage.
Server -> echo Prints an echo to the console.
Server -> warn Prints a warning to the console.
Server -> error Prints an error to the console.
Server -> chatMsgAll
Server -> bottomPrintAll
Server -> centerPrintAll
Server -> chatMsgHost Sends a message to the server host.
Server -> bottomPrintHost
Server -> centerPrintHost
Please note: All events are host-only.
Feel free to submit ideas for additional server events.