Add-Ons >> Boards >> Server Mods >> Legacy Doors Expanded

Legacy Doors Expanded

Uploaded by piber20
Server Mods
Oct 20th 2016, 11:51 AM


This mod acts as a "patch" for the default Support_LegacyDoors add-on by expanding on its features, fixing bugs, and even restoring a few JVS content stuff

Download the beta for a fix-only version, that will only fix the ghost bricks and do nothing else!

One big problem I noticed was that ghost bricks have collision of doors like the vault and the manhole. I've fixed this, now the ghost bricks have absolutely no collision.

Another thing that I felt was an oddity, I have no idea why it was decided to add new sounds for doors using the standard AIM sounds. Now if you set the pref $Pref::Server::LegacyDoorsExpanded::ClassicDoorSounds to true, newly placed legacy doors will use the "classic" sounds.

If you never liked sounds being added when you place legacy doors at all, then set $Pref::Server::LegacyDoorsExpanded::DisableDoorSounds to true. That'll disable those pesky sound events.

Another neat thing I've done is changed the categorization up a bit. Traps will be detected and placed under Legacy Traps. -Kyle's content will also be properly added to the legacy switches subcategory.

I also dug deep and changed some legacy contents' subcategories by checking their uinames. If you don't like it when I check brick ui names, set $Pref::Server::LegacyDoorsExpanded::CheckUiNames to false. That'll teach me, but only if you restart the server.

In addition to that, if you want to go all JVS-like, you can throw all the legacy content into its own entire tab/category! Set $Pref::Server::LegacyDoorsExpanded::UseOwnCategory to true and all legacy content will be put in a "Legacy Doors" tab. This also requires a server restart.


Version 2

July 27, 2017


No bugs reported.
Officer_Ulysses G
Oct 12th 2020, 5:00 PM
When you save the doors on a map, the events inside add a default copy screwing up any eventing you've added
May 6th 2019, 12:28 PM
guys i dont have all doors help
Jan 6th 2019, 4:22 PM
I'm glad something like this exists, I always liked the animated doors.
May 3rd 2017, 10:28 PM
Never mind, It was me. good mod
May 3rd 2017, 10:25 PM
It breaks my legacy doors
Nov 25th 2016, 2:38 AM
You need Support_LegacyDoors. Think of this as a patch.
Oct 31st 2016, 5:30 PM
Do you need to have Support_LegacyDoors enabled for this to work, or does this include Support_LegacyDoors?