Crouch JumpingUploaded by piber20
Oct 20th 2016, 12:01 PM
This script implements a crouch-jump feature reminiscent of Half-Life and similar games.
If you're in the air and you crouch, you get sent up a bit allowing you to reach higher areas.
Crouch jump height can be changed by editing the pref $Pref::Server::CrouchJump::HeightInPlates (default is 7). For the best FPS-like/half-life-like experience I recommend you try out my Half-Life-Like playertype.
You can bypass the maximum/minimum by changing the pref $Pref::Server::CrouchJump::BypassHeightMax to true.
You can change how fast the air detection ticks are by changing the $Pref::Server::CrouchJump::TickLength pref. By default it is 20. Set it higher to improve server performance at the cost of it being less accurate.